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Maya Vessel Shading - Photoshop, Arnold

For my Art History course, I had to recreate a museum piece in a digital medium. Using public domain photographs I constructed orthographic reference and a texture. I modeled, UV'd, textured, lit, and animated the asset. Rendered with Arnold. Attached is a breakdown of my process as a YouTube video.

My animation of the Maya Vessel

My rendered frame of the Maya Vessel

My rendered frame of the Maya Vessel

Process Breakdown

Public domain photograph used as reference from the Met Museum
https://www.metmuseum.org/art/collection/search/310364?&pkgids=657&ft=*&offset=0&rpp=20&pos=13

Public domain photograph used as reference from the Met Museum
https://www.metmuseum.org/art/collection/search/310364?&pkgids=657&ft=*&offset=0&rpp=20&pos=13

Public domain photograph used as the texture from the Met Museum 
https://www.metmuseum.org/art/collection/search/310364?&pkgids=657&ft=*&offset=0&rpp=20&pos=13

Public domain photograph used as the texture from the Met Museum
https://www.metmuseum.org/art/collection/search/310364?&pkgids=657&ft=*&offset=0&rpp=20&pos=13